Small+Gym+Setup

= = [] = = = =

Henna tatoos -- Leah Longo is in -- fundraiser? Where should the $$ go this year? put this to committee = Physical Activity Area: = Sam Mantor Mal Ott Carina St Andrews = = =Australia (Aboriginal) =

Boogalah
>
 * Traditionally, players used a kangaroo skin ball for Boogalah. Today, you can use a soccer ball. Two teams of more than six players start in the middle of the playing ground. The referee throws the ball up in the air, and the player who catches it moves to the middle of the playground along with his team. The other team circles around the first one, and somebody from the first team throws up the ball again. The players inside the circle cannot move in their attempt to catch the ball until the thrower tosses it. If somebody from outside the circle catches it, the second team swaps places with the first team the middle. No physical contact is allowed in the game.

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=6. India =  Children play “ghura khel” (horse game) at school. Children hold hands and run in a circle as fast as they can. Those who fall off must chase those who are still holding hands. Photo by Jon Warren, World Vision.   ** // So what is kabaddi, and why is it so popular? // ** According to kabaddi.org, Kabaddi is a 4000 year old tag-like game that is extremely popular in India, and now is also played in Nepal, Bangladesh, Sri Lanka, Japan and Pakistan (among others). Remember that India is the 2nd most populous country on earth, and its population is over 1 billion people. An even more impressive fact is that India’s population is very young- with 400 million kids under 18 years old, it is ** the world’s largest ** ** child population **. India is an extremely diverse country in terms of religions, languages, and customs, but many sports, such as kabaddi, are widespread throughout the country. [youtube http://www.youtube.com/watch?v=-Tl1yF_vbIE] Get a group of kids with good vocal chords and a lot of energy, and have a go at kabaddi! =Laos= In Laos, children play a version of Pick Up Sticks that is like a combination of jacks and traditional Pick Up sticks. Scatter chopsticks--or any sort of thin stick--in a way that would make them difficult to snatch one at a time. Toss a ball straight into the air and try to grab one of the sticks before it hits the ground. Whoever has the most sticks at the end of the game wins.
 * Kabaddi can be played anywhere outdoors: in your yard, in a field, on the playground. All you need are 2 teams of people (preferably each with at least 3 players), and rope or chalk dividing the playing field into 2 separate territories. The teams line up about 20 feet back from the center line, on their corresponding sides. Teams take turns between offense and defense.
 * A player from one team stands near the center line. To begin the game, this player runs into the opposing territory and tries to tag one of his opponents. While doing this, the player must keep yelling // “kabaddi-kabaddi-kabaddi-kabaddi-kabaddi-kabaddi” // the entire time she is on the opponent’s territory, without taking a breath, until she makes it back to her side. Everyone she touches is out.
 * The opponents can try to capture that player and prevent her from getting back to her side. If she does not make it back to her original side before she runs out of breath (ie if she stops saying // kabaddi-kabaddi-kabaddi //) then she will be out.

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=Sumatra (Indonesia)=

Sumatra: Semut, Orang, Gajah
The large Indonesian island is home to the Sumatran elephant, which has made its way into this kids' game, similar to the American "Rock, Paper, Scissors." Children play //Semut, Orang, Gajah// to determine the first player in a game or simply for fun. <span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">**Players:** Two; ages 3 and up <span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">**How to Play:** Players pump their fist up and down to the count of three. On four, they straighten their arm and give one of three signs: Pinky out is "ant" (//semut//), pointer finger out is "man" (//orang//), and thumb out is "elephant" (//gajah//). The elephant beats man because it is stronger; man defeats the ant because he can step on it and squash it. And the ant? It can crawl into the elephant's ear, bite him, and drive him crazy, so the ant beats the elephant. If players make the same signs, they go again. Two out of three wins.

=<span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">Mexico =


 * <span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">1, 2, 3 Momia Es (1, 2, 3 Calabaza) **

//<span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">1, 2, 3 Momia Es //<span style="background-color: #ffffff; color: #26495b; font-family: Lato,sans-serif; font-size: 16px;"> is a playground game kids play in South America. In Mexico, the same game is called //<span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">1, 2, 3 Calabaza //<span style="background-color: #ffffff; color: #26495b; font-family: Lato,sans-serif; font-size: 16px;">. In Spain, it is //<span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">1,2,3 Escondite Inglés //<span style="background-color: #ffffff; color: #26495b; font-family: Lato,sans-serif; font-size: 16px;"> and in English it is //<span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">Red Light, Green Light //<span style="background-color: #ffffff; color: #26495b; font-family: Lato,sans-serif; font-size: 16px;">. In the game, one player faces a wall or a tree with the rest of the group behind her at a distance. The group tries to move forward while her back is to them. She says //<span style="color: #26495b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">Un, dos, tres momia es //<span style="background-color: #ffffff; color: #26495b; font-family: Lato,sans-serif; font-size: 16px;"> (or 1, 2, 3, calabaza) spins around, and tries to catch someone moving. Everyone must stand perfectly still, like a mummy (or a pumpkin), while she is watching. If she sees someone move, that person must return to the starting line. The first person to reach her takes her place.

=<span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">Brazil =

<span style="background-color: #ffffff; color: #444b51; font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Indoor Game: "Vivo ou morto"
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 * "Vivo ou morto" (Portuguese for "Dead or alive") is a game in which a chief must be chosen amongst all the children. The other children must remain absolutely still in front of the chief and look at him at all times. The chief must then give instructions that everyone must follow. When he shouts, "Vivo!" (Portuguese for "Alive!"), all the children must stay standing. When he shouts, "Morto!" (Portuguese for "Dead"), everyone must crouch straightaway. Whoever gets it wrong leaves the game. To make the game slightly more difficult, and funnier, the chief can give his instructions quickly, interchanging the two words. The last child standing in front of the chief is the winner. He becomes the chief of the next round.

Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[]

=<span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">Bolivia =

<span style="background-color: #ffffff; color: #555555; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Everybody has heard the story of the bad wolf and the three little pigs. There is a children playground game in Bolivia called, ** Lobo, lobito ¿qué estás haciendo? ** (Wolf, little wolf what are you doing?). The story narrates the dialogue of a sleepy wolf and roaming sheep.

<span style="background-color: #ffffff; color: #555555; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">I played it when I was a little girl, I play it with my kids today. It is amazing how their action verbs start coming out when it is time for playing. The best of all is that they do not even know that they are learning.

<span style="background-color: #ffffff; color: #555555; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">The lyrics are in a dialogue between a wolf (lobo) and the roaming sheep:

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">

** Lobo ****, lobito ¿Qué estás haciendo? **

Children around the wolf chant chant:

<span style="color: #f48278; display: block; font-family: inherit; text-decoration: none; vertical-align: baseline;">

Hay qué lindo es pasear por aquí (Oh how wonderful is strolling over here) <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;"> Cuando el lobo está durmiendo, (while the wolf is still sleeping) ¿Lobo, lobito qué estás haciendo? (wolf, little wolf what are you doing?)

Lobito in the middle answers Poniéndome mis zapatos. (I am putting my shoes on)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Children continue singing <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Ay qué lindo es pasear por aquí Cuando el lobo está durmiendo, ¿Lobo, lobo qué estás haciendo?

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Lobito: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Estoy poniéndome mi camisa. (I am putting my shirt on)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Children: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Ay qué lindo es pasear por aquí Cuando el lobo está durmiendo, ¿Lobo, lobo qué estás haciendo?

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Lobito: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Estoy afilando mi cuchillito. (I am sharpening my knife)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Children: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">¿Para qué? (For what?)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Lobito: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Para matar a mis ovejitas (To kill my sheep)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Children: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">¿Quiénes son tus ovejitas? (Who are your sheep?)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Lobito: <span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">¡Ustedes! (You!!)

<span style="background-color: #ffffff; color: #555555; display: block; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;"> <span style="background-color: #ffffff; color: #555555; font-family: Gudea,Helvetica,Arial,sans-serif; font-size: 15px; vertical-align: baseline;">Once the wolf has said ustedes, all the children escape from the wolf and the wolf needs to tag one child, the one who will be the next wolf.

=Chile= In Chile, children play a game called "Corre, corre la Guaraca," which is similar to duck, duck, goose. "Corre" means run; the literal translation is "Run, run la Guaraca." Guaraca is not a name or even a word with any meaning. The children sit in a circle, eyes closed while Guaraca (the person who is "it") walks around them carrying a handkerchief. He drops the handkerchief on a player's back and runs the opposite direction around the circle. The player where the handkerchief was dropped chases the person who was "it." If Guaraca makes it back to the empty spot in the circle without the chaser tagging him, the chaser is out.

Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[]

<span style="background-color: #ffffff; color: #2b2b2b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">Here’s the best way I can describe this game, which makes for one of my all-time favorite videos.

<span style="background-color: #ffffff; color: #2b2b2b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">Contestants form two teams. Each team then makes up a chain, linked by one player’s hands on the hip of the player in front.

<span style="background-color: #ffffff; color: #2b2b2b; font-family: Lato,sans-serif; font-size: 16px; vertical-align: baseline;">The goal is to keep your chain from falling apart while trying to link up to the opposing chain, before it links up to you!

=Dominican Republic= <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">One good game that kids in the Dominican Republic play is “El Pañuelo” (The Handkerchief). <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">To play this game, two groups of kids are formed, both with the same number of participants. Both groups stand behind a line, face to face and leaving a space of around 20 yards between the groups. In both groups, everyone is given a number to respond to, start with the number one and counting up to the last participant in each group. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">In the center of the field on an equidistant dividing line stands an independent participant who softly holds a handkerchief by its corner. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">The independent participant shouts a number at random. The player tagged with that number in both groups will run to the division line, without crossing over it, to try to snatch the handkerchief and bring it to his group without being touched by the other player. If accomplished, that group scores a point; but if touched, the point is scored for the other group. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;"> <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">Only when a runner has taken the handkerchief away from the independent player’s hand can the other runner cross the division line to touch his rival before the handkerchief arrives behind the group line. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">That’s why there’s a chance to fool a rival when both players reach the division line and patiently stand there for seconds waiting for the other runner to snatch the handkerchief and try to run. Then one player, as fast as a flash, will rub the handkerchief with his hand, making believe that he is taking it away from the independent player’s hand without actually doing so. And at the same time that player will turn back and run one or two steps away to deceive the rival and make him illegally run across the division line, making him lose the point. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">The winning group is the one that scores the higher number of points. <span style="font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">Other versions of the game include removing runners from the game who lose a point and distributing multiple numbers to players in the losing group so the winning group will have the fewer tired runners and hopefully win the game.

<span style="font-family: Arial,Helvetica,sans-serif; font-size: 12px; vertical-align: baseline;">Courtesy of Compassion International: [|http://blog.compassion.com/good-games-for-kids-dr/#ixzz3NXLSUzhg] =Austria=

<span style="background-color: #ffffff; color: #444b51; font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Statue Tag
>
 * This game is very similar to freeze tag, with a few exceptions. One player is designated as "it" while the other players run and spread out within a certain amount of space. When "it" touches another player, that player stands still in his original position. The player becomes "unfrozen" when another player crawls between his legs. The person tagging has won if all the players are frozen

Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[] = France = In France, children play a version of hopscotch called Escargot, which is French for "Snails." They draw a curved outline on the ground with chalk that spirals inward. They separate this outline into 18 spaces, 17 numbered 1-17 and the last a circle in the very center. A player hops along the path on either their left or right foot, never alternating. She may only hop on each square once during her turn in which she tries to make it to the center of the snail and back again. If she makes the complete trip, she may choose a square that she hopped in to write your initials. Other players must avoid this square. The game ends when players can no longer reach the center. The player who has claimed the most squares wins.

Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[] =Italy= A number of actual games can be played, such as one in Italy where the "witch" calls a color, and all the children must rush to touch an object of that color before the witch catches them and they become the witch.

<span style="background-color: #ffffff; color: #444b51; font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Lupo delle ore
>
 * This game requires a minimum of 3 players, although groups of 7 players are ideal. One player is the "lupo" ("wolf"), and stands with his back to the others, who form a line at a designated distance from him. They players call out "Lupo che ore sono?" ("Wolf, what time is it?"), and the wolf answers with a number. The players can then take that many steps toward him, and ask again. If, instead of a number, the wolf responds with "Ho fame!" ("I'm hungry!"), he can turn around and try to tag as many of the children as he can before they make it safely back to the starting line.

Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[] Read more : <span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">[]

<span style="background-color: #ffffff; color: #444b51; font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Regina, Regina Bella
> "Regina Regina bella, quanti passi devo > > fare per arrivare al tuo castello > > con la fede, con l’anello, > > con la punta del coltello?" > ("Beautiful, beautiful Queen, how many steps > > do I have to take to get to your castle > > with the faith, with the ring, > > with the tip of the knife?") > The queen then calls out both a number and the name of an animal. The children must take that many steps toward her, walking in imitation of the animal named. The first child to reach the queen wins. > =Spain=
 * This game requires a minimum of 4 players minimum,although groups of 10 are ideal. One player is chosen to be the "regina" ("queen"), who stands facing the others across the playground. The other children chant:

<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif;">Pasi misí (No translation)
<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">**Equipment**: None. <span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">**Rules**: The players line up in a row. At the front of the line, two children stand opposite each other, link and raise their hands forming an arch. The children standing in line go under the arch singing: //por la calle de Alcalá,// //los de "adelante" corren mucho// //el de atrás se quedará."// || "Pasi misí, pasi misá,
 * //"Pasi misí, pasi misá,//

by the Alcalá street

the first ones run quickly

the last one will stay". || <span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">When the last verse ends, the two children forming the arch drop their arms down trapping the child who happened to be going under the arch. The trapped child has to choose between two fruits (e.g. banana and orange) secretly. Each fruit has a correspondence with one of the children forming the arc. The player places behind the child of the arc with this name of fruit. <span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">The game continues in form we have two chains of children that do tug-of-war. <span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">The winner is the chain who pulls the other one cross a line on the ground.

<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif;">Las cuatro esquinas (Four corners)
<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">**Equipment**: A place with four corners or chalk to mark four circles on the floor.

<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">**Rules**: One person is "IT" and he/she is in the middle of a square. The other four players are placed in the corners of the square. As each player runs to change their positions IT tries to scramble for a vacant corner. The person without corner has to stand in the middle.

<span style="background-color: #ffffff; font-family: Cabin,Verdana,Arial,Helvetica,sans-serif; font-size: 16px;">**Notes:** There is a variation of this game where the person in the middle has to touch a person out of the corners to interchange roles. In another variation the players have to change corners when IT clap his hands.

=Greece= <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">** // [|Agalmata (Greece)] // ** <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">One player is “It.” It stands, with her eyes covered, in the center of the playing field. She starts counting, at least to the number 10, but she can count higher if she wants. The point is that there’s no set ending number; only “It” knows when she’ll stop and open her eyes. While “It” is counting, the others players scatter around, never sure when she’ll yell “// agalmata //!” (That’s “statue” in Greek.) <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">On this cue, players freeze like a statue. They can make up their own statue, or pretend to be a famous statue like the Statue of Liberty. The statues are allowed to use any items they can find, such as sticks, a ball, or a Frisbee, to add a touch of realism to their pose. <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">After “It” shouts “// agalmata //,” she can tag any statues that are still moving and they become out. Then “It” tries to make the steady statues laugh or move. The last player remaining composed is the winner and becomes the new “It!” Thailand: [|Sepak Takraw]

[|purchase ball]

=Norway=

<span style="background-color: #ffffff; color: #4a4a4a; font-family: inherit; font-size: 22px; vertical-align: baseline;">__Number 1: Hull I Hatten__
<span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** From: ** Norway <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** Ages: ** 2nd Grade and Up <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** Equipment: ** 1 ball <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** Number of Players: ** no limit <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** Translation: ** // Hull I Hatten // means Hole in the Hat <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline;">** How to Play: ** =<span style="color: #222222; font-family: Lora,serif; font-size: 180%;">Jumprope Games = =<span style="color: #222222; font-family: Lora,serif; font-size: 15px;">1 Jumprope purchased from Amazon [] =
 * 1) <span style="background-color: #ffffff; color: #4a4a4a; font-family: inherit; font-size: 13px; vertical-align: baseline;">Players stand in a circle. One player is chosen to be the “thinker”.
 * 2) <span style="background-color: #ffffff; color: #4a4a4a; font-family: inherit; font-size: 13px; vertical-align: baseline;">The thinker stands in the center of the circle. He decides on a category (ie candy bars, sports) and in his mind he selects one thing in that category (ie Snickers or basketball). He then tells the group they have to guess what item in the group he has chosen.
 * 3) <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline; vertical-align: baseline;">The thinker then throws the ball to one member of the circle who then guesses what the thinker is thinking. If he is wrong, he throws the ball back to the thinker. If he is right, the thinker says, “Correct!” and the player keeps the ball.
 * 4) <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline; vertical-align: baseline;">At this point when the other players hear the word, “Correct!” they should run away from the person with the ball as fast as they can.
 * 5) <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline; vertical-align: baseline;">The player with the ball does not run instead he shouts “STOP!” and all players must stop and form a hoop with their arms.
 * 6) <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline; vertical-align: baseline;">The player with the ball takes 3 steps toward the closest player and tries to get the ball in the “hole in the hat.”
 * 7) <span style="background-color: #ffffff; color: #4a4a4a; font-family: 'Open Sans',arial,sans-serif; font-size: 15px; vertical-align: baseline; vertical-align: baseline;">If the ball misses, the game begins again with the same thinker. If he gets the ball into the hat, he is the next thinker.

1. “Salade, Salade,” a rope game (National Standards #1, 2, 3, 6, 9)

French-Canadian Singing Game

Salade, salade, je suis malade!

D’avoir mange trop de salade

Ce soir.

(Un, deux, trois, quatre, cinq, six, sept, huit, neuf, dix…)

(Salad, salad, I'm sick!

From eating too much salad

Tonight. One, two, three, four, five, six, seven, eight, nine, ten…)

From the liner notes: “Two children, boys or girls move the rope very slowly, and a girl

jumps over it, while the group is singing. Then, the rope is moved very quickly, group

counting: One, two, three, etc…

When the dancer misses the step, another one goes in.”

=Africa= Pilolo is played in Ghana, West Africa. Pilolo means "time to search for," which is what this game is all about. A stone, penny, button or other item that is easily hidden is gathered for each player and hidden in the playroom or yard. Children must close their eyes while this goes on. A leader will draw the finish line. "Pilolo!" is shouted when the objects are hidden and the children race to find an item first. The first person to cross the finish line with an item wins a point. The game can be repeated until the children tire of it. The person with the most points wins.

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<span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">**<span style="font-family: 'arial black','avant garde';">CATCHING STARS (Similar to Mr. Fox) This game was developed in AFRICA…**


 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">Divide the players into two groups: Stars and Catchers. Set up two boundaries about twenty feet apart.
 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">Catchers: Stand in the middle of the two boundaries
 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">Stars: Stand on one side of the boundaries
 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">Catchers: Say "star light, star bright, how many stars are out tonight."
 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">Stars: Say "more than you can catch!"
 * <span style="background-color: #354a82; color: #d5dfef; font-family: Arial,Helvetica,sans-serif; font-size: small;">The stars run across to the other end and try not to get tagged. The winner is the last person to get caught**.**

[]

<span style="background-color: #ffffff; color: #444b51; font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Mbube Mbube
> In this game, children help a lion, or mbube, locate and capture an impala (a deer-like animal with antlers). Players begin the game standing in a circle and two blindfolded players start the game. One player is the lion and the other one is the impala. > First, both players are spun around. Next, players in the circle begin calling out to the lion, "mbube, mbube!" As the impala gets closer to the lion, the circle players&rsquo; chants get quicker and louder. Conversely, if the lion is far away, the circle&rsquo;s chants decrease and get softer. > If the lion fails to catch the impala in a minute, a new lion is chosen, and if the lion catches the impala, a new impala is chosen. >
 * Pronounced "Mboo-bay Mboo-bay," this game uses a Zulu word for lion. The Zulu tribe is based in what is modern-day South Africa. The game is good for groups of six or more.

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<span style="background-color: #ffffff; color: #444b51; display: block; font-family: 'Museo Sans 300'; font-size: 16px; vertical-align: baseline;"> Ampe is a simple game played by schoolchildren in Ghana. Like Mbube Mbube, Ampe is a great game for groups. In this game, the group chooses one player to be the leader. Then, the other players stand in a semicircle as the leader faces the players at either end of the group. Next, the leader and the player at the end both clap hands. After that, both jump in place at the same time. Lastly, both jump and thrust one foot forward. If both put the same foot forward, the leader is out and the player takes the leader's place. If they each put a different foot forward, the leader moves to the next player and resumes the same physical challenge. Leaders get a point for every time they defeat a player, and every player takes a turn as a leader. The player with the most points wins.

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=<span style="background-color: #ffffff; color: #444b51; font-family: 'Museo Sans 300'; font-size: 16px; text-decoration: none; vertical-align: baseline;">Nigeria =


 * 1) <span style="background-color: #ffffff; color: #878586; font-family: inherit; font-size: 11px; text-decoration: none; vertical-align: baseline;">[|eHow]
 * 2) <span style="background-color: #ffffff; color: #878586; font-family: inherit; font-size: 11px; text-decoration: none; vertical-align: baseline;">[|Hobbies, Games & Toys]
 * 3) <span style="background-color: #ffffff; color: #878586; font-family: inherit; font-size: 11px; text-decoration: none; vertical-align: baseline;">[|Games & Cards]
 * 4) <span style="background-color: #ffffff; color: #878586; font-family: inherit; font-size: 11px; text-decoration: none; vertical-align: baseline;">[|Games]
 * 5) <span style="background-color: #ffffff; color: #878586; font-family: inherit; font-size: 11px; text-decoration: none; vertical-align: baseline;">[|West African Activities & Games for Kids]

<span style="background-color: #ffffff; color: #444b51; display: block; font-family: 'Museo Sans 300'; font-size: 16px; vertical-align: baseline;"> =<span style="font-family: lev_serifhandcut; font-size: 30px; vertical-align: baseline;">West African Activities & Games for Kids = By Olayemi Phillips, eHow Contributor


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Some of the best lessons are enhanced with games. Introduce children to educational units on West Africa with activities and games played there. Children will enjoy experiencing a slice of African life. Educate them on life in West Africa, paying particular attention to its children. Most children relate in one way or another to their peers and much can be learned from them.

<span style="font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Other People Are Reading

 * [[image:http://img.ehowcdn.com/105x70/viper/media/39980a12-2d19-4045-8a4b-12a985d2a294/jpeg/69fac5e9-981f-4592-b6a8-70ca2be353ba_0.jpg link="http://www.ehow.com/video_12315574_kindergarten-activities-african-grasslands.html"]][|Kindergarten Activities on the African Grasslands]
 * [[image:http://img.ehowcdn.com/105x70/ehow/images/a06/ag/aa/children_s-games-zambia-1.1-800x800.jpg link="http://www.ehow.com/list_6635850_children_s-games-zambia.html"]][|Children's Games From Zambia]

<span style="font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Make A Rag Football

 * Soccer is a much loved sport for the children of West Africa. Kids will enjoy making a rag football in the way that many of their resourceful African peers do. Gather a bunch of rags and rip them into long strips. Knot the first rag, then begin wrapping the rest of the rags around the knot. Knot each strip of rag together and continue wrapping. Stop when the ball is at the desired size or when you have no more rags left. Secure the last piece by knotting it and tucking it into the ball as far as it will go.

<span style="font-family: lev_serifhandcut; font-size: 24px; vertical-align: baseline;">Catch Your Tail

 * Play a game of "Catch your Tail" just like the children of Nigeria. Divide four or more children into two teams. Have each team form a chain by holding hands or linking arms, for instance. The first and last of the team members dangle handkerchiefs from their belts or pockets, much like a tail. The team captain then leads the children on a chase to capture a "tail" from the opposing team members. The first team to grab a handkerchief, wins.

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= China = Chinese Jumprope =Hacky Sack=

[] $2/hack

[] $2/hack

[] 25 hacks for $37

<span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">** // [|Catch the Dragon’s Tail (China)] // ** <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">Players form a human chain by standing in a line and placing their hands on the shoulders of the person directly in front of them. The player at the very front of the line is the dragon’s head, and the player at the very back of the line is the dragon’s tail. The goal is for the dragon’s head (// eg //, the first player) to tag the dragon’s tail (// eg, // the last player). However, this is made complicated by the fact that the line needs to stay connected, and all the players in the middle try to stop the dragon’s head from catching the dragon’s tail! When the dragon’s head succeeds in catching the dragon’s tail, the head becomes the tail and the player who is next in line becomes the dragon’s head. <span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">If you have a large group, a fun variation is to have two (or more!) dragons. Each dragon’s head tries to catch the tail of the other dragon!

=<span style="background-color: #ffffff; color: #333333; font-family: arimo-1,arimo-2,Verdana,sans-serif; vertical-align: baseline;">South Korea =

<span style="background-color: #ffffff; color: #8fc357; font-family: Georgia,'Times New Roman',Times,serif; font-size: 18px; vertical-align: baseline;">Republic of Korea: Kongki Noli
<span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">Today, Korea is a modern nation, but with its history dating back more than 5,000 years, the country also retains a great deal of traditional culture. Korean children celebrate many festivals throughout the year, with colorful costumes and special foods.

<span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">**Players:** Two or more; ages 5 and up

<span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">**What You'll Need:** Five small stones.

<span style="background-color: #ffffff; color: #666666; font-family: Arial,Helvetica,sans-serif; font-size: 14px; vertical-align: baseline;">**How to Play:** This traditional childhood game is similar to the American "jacks." Player 1 scatters five small stones on the ground. He then picks one up and tosses it in the air and quickly tries to pick up another stone in time to catch the one he just threw. Now he has two in his hand; he throws one of the stones up in the air, and picks up a third. This goes on until he has all the stones in his hand. In the second round, the player picks up two stones every time he throws one up. In the third round, he picks up three; four in the fourth, and the fifth time he picks them all up. For the game's last step, the player tosses all the stones in the air and tries to catch them on the back of his hand. Then he tosses them up again and tries to catch them in his palm. The number he catches is that player's score. If he fails to catch them all, it's the next person's turn

=Flag face-painting -- face paint set ordered from Amazon= Connor Alexander Maddie Davis Tyler Harrington Donovan Marriott = If dinner is to be served... = =10 tables 6 chairs each 4 tables 7 chairs each 6 serving tables/other side 9 tables 48 chairs 6 expo panel= =broom/dustpan/mop with pail at the ready= =Each round table:=
 * Colored Round tablecloth
 * Two colored runners
 * Center square glass tile mirror in center of table
 * Flag centerpiece

=Food tables:=

=dessert area:= =Performing area??=
 * black fitted tablecloths arranged according to map
 * Cor-Plast sign (hang with Gorilla tape)

= SUFFICIENT NUMBER OF GARBAGE CANS NECESSARY! =